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Multiplayer Browser Game Boilerplate

Starter project for a realtime multiplayer 3D game in a browser environment

Multiplayer Browser Game Boilerplate

Starter project for a realtime multiplayer 3D game in a browser environment

Author Avatar Theme by creationspirit
Github Stars Github Stars: 21
Last Commit Last Commit: Sep 1, 2019 -
First Commit Created: Aug 8, 2025 -
Multiplayer Browser Game Boilerplate screenshot

Overview

The React + BabylonJS + Colyseus starter project is an exciting foundation for creating a real-time 3D multiplayer game. With its straightforward setup, developers can dive right into building immersive experiences, leveraging the powerful capabilities of the BabylonJS engine alongside the versatile Colyseus framework for managing game states. This project is designed to be beginner-friendly while providing strong performance and reliability, making it an excellent choice for those looking to explore the intricacies of multiplayer game development.

The inclusion of the BabylonJS NullEngine allows for server-side simulation without the need for visual rendering, making it a streamlined option for handling game logic and state across clients. The project’s structure efficiently accommodates a simple lobby system where players can interact before diving into gameplay, setting the stage for an engaging multiplayer experience.

Features

  • TypeScript Integration: Built with TypeScript, it ensures type safety and enhances code quality, facilitating easier debugging and development.

  • Real-time Multiplayer Support: Utilizes Colyseus for robust real-time communication between players, offering a responsive gaming experience.

  • BabylonJS NullEngine: Enables running the BabylonJS engine on the server side without rendering, allowing for effective simulation and game state management.

  • Easy Setup: Cloning the project and running it locally is straightforward, requiring minimal configuration and setup steps.

  • React Frontend: The use of React provides a modern, component-based approach to building the user interface, simplifying the process of creating dynamic and interactive elements.

  • Lobby System: Features a simple rooms lobby, allowing players to gather and prepare before starting their multiplayer adventure.

  • Scalable Architecture: The authoritative server architecture ensures accurate state management and prevents cheating, enhancing the integrity of the gameplay.

  • Local Development: Easily run the client and server locally for quick testing and iteration on features without needing complex deployments.